corduroygt
Banned
That would make for a rather interesting profit sharing for developers. At the moment they get several times more back from DD than from physical sales. Assuming DD would be as popular as it is on PC console producers could get full financing for using flash by taking extra cut from DD sales. Even if they take 10$ extra per-game devs will likely still get bigger returns per sale from DD than from disk and average game price wouldn't have to rise
They don't even have to pay the devs any extra and take the same 40% cut that retail takes in exchange for promoting the game on the console. The lack of second hand sales from DD will still benefit the devs. Console makers can use the extra royalty fees per game to subsidize more powerful hardware instead.
I disagree, the point of a console is that everyone experiences the same visuals and controls.Edit: Another option would be a peculiar hybrid of flash and DD. Provide the basic game on flash, and a graphics upgrade downloaded to internal storage for those who want that sort of thing. The hardcore gamer will no doubt have decent enough BB to fetch a few more GBs of texture packs and audio files background downloading over a few days. Price would still remain an issue, but there's nothing that can address that. It's the very reason optical drives persist!