PS3 512MB with 2xspeed takes 1 minutes to fill
PS4 4096MB with 2xspeed takes 7.5 minutes to fill
PS4 4096MB with 12xspeed 75 secs
XBOX720 4096 with 24xspeed DVD would take 128 secs
sdxc 4096 would take 13 seconds
.At any rate the Blu-Ray drive should and will be quitter than a DVD.
However, it might be that Sony chooses to go with BD-XL or atleast open up to the possibility by making the drive compatible so they have 100GB as a possible. Depends on cost vs just making 2 BR
With the steady increase of Blu-Ray manufacturing and their by reduction in costs i think it´s a safe bet that there wont be any format that can compete with the cost of 50GB storage on a pressed disc
I don't see why blu ray would be quitter. The noise of a dvd drive is due to the spinning of the disc , the same would apply to a bluray drive. As the disc spins faster the drive will create more noise.
I have a 12x burner here and i can tell you it makes the same noise when a disc is being ripped as my 24 speed dvd burner
BDXL should allow for up to 128 gigs but thats alot of layers. 100 gig disc is 4 layers. With each layer the bluray drive will read the disc slower and there will be a pause as the laser refocuses to read the next layer.
Not to mention that 4 layer discs will cost much more than a single or dual layer disc. I remember reading that dual layer dvds cost 5 times as much as single layer. I can't imagine how much more a 4 layer bluray would cost over a single layer one.
Since the next generation consoles all with come with a minimum of 500GB harddrive plus all the lessons learned from this gen i would expect the developers and MS+Sony to have a plan on the install issue.
And that could solve most of the "slow load" issues that could creep up.
Hardrives aren't going to be increasing in speed. A 2.5inch drive
http://www.xbitlabs.com/articles/storage/display/25inch-500-640-750gb-hdd-roundup_7.html#sect1
sequential reads will top out just over a 100mb/s however random reads will suck.
So it will be better than a bluray drive most likely almost twice as fast.
However it will still lag behind flash
http://www.xbitlabs.com/articles/storage/display/flash-ssd-forecast_2.html
according to these guys flash prices drop 40% annually
360 games are dictated by 7GB of space, that is a fact. It is also a fact that going over this limit costs money as was clearly shown by John Carmacks comments about this.The end result is Compromises when you run out of space. Every game on the 360 is created with this in mind, while every game on the PS3 is created with that as a non issue.
Sure at this point in time but the 360 was on a fixed format. Moving to flash would move them away from a fixed format and while 7GB of space ( i believe its actually 6.7GB avalible) is not enough right now , 16 gig which is more than double the space might be fine at the start of the next generation. With flash prices droping 40% year in and year out 32 gigs could be an option also at the start of next gen. After all if Intel micron is claiming that its .50cents a GB now in 2012 it will be .30 cents a GB and in 2013 it will be /18 cents a GB . So in 2013 the cost of 32GB of flash would be about 5.76 and 16 gigs would be around 2.88 . that .50 cent figure is also before the 3b cell chip they are moving to which they said will reduce the size of a 8GB chip by 20% . So prices may be even less. Of course thats if they are able to continue making the advancements they are making now
You can be certain that space requirments are going to go up, if there is 8 times the amount of RAM for graphics and sound there can be 8 times the demand for storage. And unless i am mistaken, the price for creating a highres texture pack isn´t 8 times the amount. For example, the GTA series on the PC had better textures than the PS2. Afaik, they created higher res textures from the start and resized them (crammed them in) to the PS2. Leaving them with a cheap way to get highres textures into the PC and XBOX version. Content doesn´t have to be more maps, levels, chars whatever. It can just be higher quality of what is already in a normal game.
Well i'm not a developer however
8 times the amount of content plus higher resolution content to me is going to cost more than what todays content costs. It may not be 8 times but it will surely cost more.
Then again we've already had talks about new compression tech.