Wait... That huge list (yes it's huge, Davros, one of the biggest I've ever seen) is made up of games where the online part was disabled, or were they literally made unusable even offline?
(yes it's huge, Davros, one of the biggest I've ever seen)
is made up of games where the online part was disabled, or were they literally made unusable even offline?
Dave Baumann said:Yes.
My prediction remains a compromise of 1TB SSD and 100GB game size in 2019.we've still had 980 gig ssd's for $200 this year. Which places it at .20/GB in 2015 . I still think sub .10/GB is possible and likely in 2018.
I still want to know your solution to this
2005 8gig optical with 70MB/s hardrive 512megs of ram
2006 50 gig optical with 70MB/s hardrive 512 megs of ram
2013 50gig optical with 100MB/s hardrive 4/5 gigs of ram
2018+ 1TB optical (that's what you suggested right) with 100MB/s hardrive 32gigs of ram ?
Mechanical drives wont be fast enough. 1TB SSD will be to small .
DD will only get bigger growing each year.
Bluray itself will become a niche outside of archival situations.
My prediction remains a compromise of 1TB SSD and 100GB game size in 2019.
At 0.10/GB (which is possible), a 4TB would be $400, this 10 times too expensive for a console. So that's not a solution.
Dramexchange contract price average is currently 4.22 for 128Gb but the volatility is scary!
That's $260 for 1TB today. If that drops by half per 18 months, we get...
$140 for Q4 2017
$70 for Q2 2019
So maybe $60 for a launch Q4 2019.
Solutions:
1. Accept the limitations of 1TB local storage and 100GB games, for 2019.
2. Launch in 2021 with a 2TB SSD and bigger game sizes.
3. If HAMR is successful, a 4TB HDD with a 256GB SSD in 2019.
#3 an interesting best of both worlds, it also significantly reduces the risk of flash market volatility.
Its all assumptions.
If VR is popular MS can hit the ground running with a new much more powerful console (sub 14nm console with HBM2 ram and so on) . If hololens is ready they can make a push with AR and a new console.
games shut off never
EA
Cool so how do you play the games when you own the disc and they have a day one update that no longer exists cause it was pulled down ?
This isn't the ps2 era when few games were online and you never saw patches. Today almost every major if not every major game comes with a day one patch .
Wouldn't be so bad if consoles used 3.5" drives as you can get 2 or 3 times the speed out of them. Most of my PC games are installed on a 3.5 drive and loading is massively less painful than on consoles. Even Rage runs pretty much perfectly.
some , not all. There are plenty of unplayable games without their day one patch.Games still function even without a day one patch.
some , not all. There are plenty of unplayable games without their day one patch.
when the generation first started techreport would look at games with and without the day one patch. Lots of games went from unplyable to playable.I don't think that's accurate.
when the generation first started techreport would look at games with and without the day one patch. Lots of games went from unplyable to playable.
Yes, we know! Hence the talk about an SSD caching area.Hardrives are slow
and sequential
Hardrives are slow
and sequential
Yeah, HDDs are slow, but 4KB random write isn't such a useful metric for loading games.
Games can optimise layout for known access patterns. A linear game with predictable chunks could be fairly close to linear, contiguous access. Loading open world games by grids (like Skyrim) can do pretty well too.
If you could put the most sensitive areas onto an SSD cache / scratchpad, then streaming some data from a HDD might not pose a practical problem.
I was responding to the 3.5inch drive questions. The raptor is only reading at a 140MB/s max sequential reads , you can see I posted those also. A good SSD will hit in the 400 range for that or a pcie drive in the 2000 range.
A hybrid drive will help but you would only be able to cache a few games at most in them. Mr Fox is expecting 100gig games for next generation. So you will need a lot of flash with a controller.
But then whats the point of the mechanical portion. Its just there to once again make up for a compromise.