You are proposing to have no local storage... but why?
Did everyone cover BYoM (bring your own media) already? As long as it meets certain requirements it could be used for local storage.
You are proposing to have no local storage... but why?
Flash will never cross that threshold versus mechanical, of course the rate of cost decline is higher on flash, it's still 25x that of mechanical. That will slow but none of the companies I've spoken too ever expect that magic threshold to be crossed. As flash densities have increased so have the densities of magnetic drives. We are all expecting it to cross the threshold where the extra cost is worth it to Joe/Jane Consumer (it arguably did that at 128GB) but not in absolute terms.Flash cost/GB are currently dropping faster than HDD cost /GB. By next gen launch it's entirely possible that costs will be comparable and/or cheaper per GB for flash versus mechanical. At equal or slightly higher cost per GB, flash may be more advantageous for console manufacturer's to use.
Optical is only suitable as a distribution medium nothing more
We are at the end of 2015, also 2 years into the generation.According to reports from Samsung, they expect flash memory to reach price parity with HDD's by 2010, and keep going lower after that.
This time for sure?By next gen launch it's entirely possible that costs will be comparable and/or cheaper per GB for flash versus mechanical.
Mr. Fox is right on the money here - we need to talk about price per GB. The idea of using the game medium for downloads means the cost of storage is moved from internal device to this medium - it doesn't magically go away. So if HDDs are 5 cents a GB, and flash is 10 cents a GB, all that storage gamers end up using is costing twice as much. Furthermore the game media solution is grossly inefficient. You could use 10 GB of a 128 GB space on one game, and leave 118 GBs unused and unusable by other games.It can be optional to keep costs down.
Using flash instead of optical lets you install dlc to the flash cart. You could also sell blank flash carts to put DD on or sell external drives for it.
we are talking a 2018 to 2020 console. So large amounts of flash will be cheap and faster than traditional drives.
SSD versus HDD isn't the issue, unless we're talking about distributing games on one of these! The internal storage can be either. The flash price question is for using flash as a distribution medium.
Mr. Fox is right on the money here - we need to talk about price per GB. The idea of using the game medium for downloads means the cost of storage is moved from internal device to this medium - it doesn't magically go away. So if HDDs are 5 cents a GB, and flash is 10 cents a GB, all that storage gamers end up using is costing twice as much. Furthermore the game media solution is grossly inefficient. You could use 10 GB of a 128 GB space on one game, and leave 118 GBs unused and unusable by other games.
Selling blank media is no different to selling a console without an HDD and allowing people to use their own - the costs to store data are still there, just either spread across the life of the machine or paid for up front for a far more economical solution.
Flash will never cross that threshold versus mechanical, of course the rate of cost decline is higher on flash, it's still 25x that of mechanical.
What is your prediction of nand cost per gigabytes at launch, and when will that be?
Not gonna happen. Discs will be always much cheaper.I would like to see a the use of proprietary usb sticks over blu-ray discs for physical game distribution next gen. I think being able to drop disc drives once and for all will be worth it alone. Not to mention faster install times.
Not gonna happen. Discs will be always much cheaper.
Platform holders would prefer digital downloads anyway.
It's a huge markup. They would rather drop physical altogether.128GB usb flash drives can be had for around $30 now. http://www.amazon.com/s/ref=nb_sb_ss_i_3_9?url=search-alias=aps&field-keywords=128gb+usb+flash+drive&sprefix=128gb+usb,aps,216
In a few years it will probably $20. Any extra cost/premium on physical copies would actually benefit the platform holders by driving more people towards digital downloads.
100/128Gb BDXL would suffice. Current BD-ROMs are already able to read and even write them.Not to mention that wouldn't normal blu-rays be too small for the game sizes next gen? It would require multiple discs or the adoption of 4K blu-ray which would probably end up being more expensive than some sort of proprietary flash drive.
128GB usb flash drives can be had for around $30 now. http://www.amazon.com/s/ref=nb_sb_ss_i_3_9?url=search-alias=aps&field-keywords=128gb+usb+flash+drive&sprefix=128gb+usb,aps,216
In a few years it will probably $20. Any extra cost/premium on physical copies would actually benefit the platform holders by driving more people towards digital downloads.
Not to mention that wouldn't normal blu-rays be too small for the game sizes next gen? It would require multiple discs or the adoption of 4K blu-ray which would probably end up being more expensive than some sort of proprietary flash drive.