i dunno i can see the billboards argument for a sports game that would be sensible, but if i have to watch a shampoo commercial or something while the game is supposedly loading i will literally give up playing new games.
it pulls you out of the experience, and it just gives publishers an excuse to make loading screens more frequent and longer. things that i was hoping would go away in the future, with streaming assets and such.
there are probably slick ways to insert advertising into games, but that might actually be worse. imagine buying the next gen bethsoft rpg, and all the merchants sold nabisco brand products? maybe the new beyonce songs would be playing in the tavern or something. hyperbole of course, but you get the idea.
i just think games and really all media in general should be about its own content, not just serving as another vehicle to deliver advertising to people, especially considering that you already purchased it, with money. imagine buying a dvd, that had commercials in it, or a hardcover book full of car ads, and axe body spray ads. its the same principle and it would be horrible.
That only works in games that can fit in product placement. It wouldn't work for most games, like Skyrim, dark souls...anything sci-fi or fantasy or otherworld.
Well, all this was discussed before. Hence my reaction to this thread - there's no point IMO in discussing what people would or would not like to see, or what can and can't be done, regards advertising as that discussion has been had. IMO the debate shifts to what'll change for next-gen and why when in-game ads aren't being supported in a big way this gen despite the fact it'd be a great revenue stream and is technically possible. These last two posts are my current guess - people don't want ads in the games they've already paid for, just as we all hate adverts on the DVDs/BRDs we've bought, and we all skip past the TV ads on our digiboxes, and the publishers and platform holders are sensitive to that. Games are currently 'clean' and changing that may be something companies don't want to do just for fear of reaction. If COD doesn't have a "Mountain Dew" backdrop in its loading screens when it can get away with it more than any other game, I can't see anyone else giving it a go.
If one console has forced ads and the other doesn't, that'll be one reason to buy the ad-free console and not get pestered...
...video advertising within online games is more effective than TV advertising.
Well, all this was discussed before. Hence my reaction to this thread ...
Why's that not happening??
I reckon the first real steps towards this will come from companies sponsoring DLC, long before loading-screen ads and the like. Imagine some brand wanting major recognition in the male gamer demographic. Pay for a Modern Warfare DLC and give it away free, and they'll get excellent recognition. That seems the most direct and obvious opportunity. It's not something that's really being tried though.
Here are some games. What sort of advertising could be added in a loading screen (I'd go with static images, not animations as that'll definitely have a negative effect) without being ubtrusive?
Uncharted
Gears
COD
FIFA
Skyrim
Zelda
Mariokart
In some case something like Nickleodeon or Nike would fit in. In other cases I can't see any advert being unoffensive.
He's asking how you would design the ad, not the contents of the ad itself.
What sort of {static screen} advertising could be added in a loading screen...