Accurate Human Rendering in Game [2019-2021]

Discussion in 'Console Technology' started by DieH@rd, Jan 10, 2019.

  1. Jofan

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    New here, but really engrossed in this thread. Have been looking for somewhere to discuss this subject for a while now.
    Very curious though about model density and the impact this has on realism.
    On a number of web sites (gaming), there will often be 2d thumbnails of both cgi characters and real life people, and it is still so easy to tell apart, even just from 2d thumbnails that only contain a very limited number of pixels. Which got me thinking that if, hypothetically, we viewed a current gen game on an old CRT TV, it would still be relatively easy to tell apart, again, even with a very limited number of pixels available. So using this an an example, if someone was tasked to emulate a real life scenario to be viewed on an old CRT TV (720 x 480), shouldn't this be far easier than having to satisfy the same requirement on a modern 4k screen? Given the choice, I would rather play a game / simulation that was lifelike in a far reduced res, than one that was not as realistic on a higher res setting. Apologies if I've not got my point across here in a technical manner, or using the correct jargon, its just something that's niggled me in my head for a while now and just glad to be able to share it. Hopefully someone can word it better and elaborate!
     
  2. Clukos

    Clukos Bloodborne 2 when?
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    [​IMG]

    Miles from Spiderman on PS5 :)
     
  3. Vega86

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    Finally. Some 2020 posts.
     
  4. BRiT

    BRiT (>• •)>⌐■-■ (⌐■-■)
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    Those pictures aren't accurate one bit for 2020, none of them are wearing masks...
     
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  5. Clukos

    Clukos Bloodborne 2 when?
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    New Peter Parker in Spider-Man Remastered

    [​IMG]
    [​IMG]
     
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  6. Unknown Soldier

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    I'm impressed with the t-shirt, shirt and coat material. Looks authentic.
     
  7. Vega86

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    Why isn't there a post of showing the minute facial hair from both spiderman characters? Unless what I saw were fakes. It was a few days ago.
     
  8. Jofan

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  9. Jofan

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    Another from NBA 2K21, pretty impressive
     

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  10. Karamazov

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    it"s nice to see that level of detail in a football game at 60fps
    hair is even better than in spiderman.
     
    #150 Karamazov, Dec 6, 2020
    Last edited: Dec 7, 2020
  11. Vega86

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    I wish this thread was more active.
     
  12. DieH@rd

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    It's active when new games with nice human models are released/teased.
     
  13. DieH@rd

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    MetaHuman - upcoming production pipeline for designing and animating humans in Unreal 4 and 5

     
  14. cheapchips

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    That looks like the fruits of their 3Lateral purchase. We're what, 2 yrs after that deal?
     
  15. chris1515

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  16. cheapchips

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    I like the quote from the GI article.

     
  17. chris1515

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    from @I like feet in era

    [​IMG]

    https://docs.unrealengine.com/en-US/Resources/Showcases/MetaHumans/index.html

    The documentation is great

    PS5 and XSXsupport LOD 0, with 8k texture and strand hair but not raytracing only high end PC support raytracing maybe Lumen will be use for consoles?

    [​IMG]
     
    #157 chris1515, Feb 10, 2021
    Last edited: Feb 10, 2021
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  18. BRiT

    BRiT (>• •)>⌐■-■ (⌐■-■)
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    That Lod7 is very artistic, artistic restoration that is...
     
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  19. SlmDnk

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  20. cheapchips

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    In the other corner you can add $499 & $2999. :)
     
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