Something I've been noodling with in spare time to try out new tools and techniques.
A take on a younger Thanos - just on the verge of being deemed the 'Category 1 life ender' by Nova corps maybe...
Created in Zbrush using dynamesh for the body and mesh extraction/Zmodeler tools for the Armor. Decided to take him through to game resolution topology in 3ds max and onto bakes and texturing using Substance Painter. Grabs and captures are from Marmoset Toolbag 3, sparks and smoke are hand keyed alpha cards with rotating sky box for a vfx bodge in the viewer limitations.
Thanks to Nico Malovec for the help with rigging and baseline idle!
Endgame on Blu Ray can't come quick enough...