Jaws said:
ERP said:
...FWIW I'm not sure there is an answer.
...
I always thought that Sonys Net Yaroze initiative for the PS1 would kickstart this indie/ bedroom coding scene. Apart from some demos distribute on magazine covers it really hasn't taken off to what I imagined because of the current distribution model.
Maybe the PS3 yaroze/linux kit equivalent and Sonys broadband talk and a rumoured micropayments model could make this more realistic. Also similar initiatives from MS/ Nintendo perhaps...
I hate to say it, but the days of building a AAA game in your bedroom have long gone. About the best a program like Yaroze can offer is preparing people to work at larger development companies.
Even building a high quality demo to demonstrate the play mechanics and look your going for to a publisher is an enormous undertaking.
To give you some idea the player character in a game I'm working on uses 100's of animations just for the basic play mechanics. The investment in Time or money is just so prohibitively high that someone in their bedroom simpy can't do it any more.
For point of reference, the first published game I wrote (in fact in my bedroom) the player had exactly 1 animation (walk, jump was one of the walk frames).