Mike over at [H]orums has added Archmark and Fillrate tester results:
Fillrate Tester
--------------------------
Display adapter: NVIDIA GeForce 8800 GTX
Driver version: 6.14.10.9689
Display mode: 1600x1200 R5G6B5 65Hz
Z-Buffer format: D24S8
--------------------------
FFP - Pure fillrate - 11342.501953M pixels/sec
FFP - Z pixel rate - 70649.945313M pixels/sec
FFP - Single texture - 11223.582031M pixels/sec
FFP - Dual texture - 8979.156250M pixels/sec
FFP - Triple texture - 5981.024414M pixels/sec
FFP - Quad texture - 4480.708008M pixels/sec
PS 1.1 - Simple - 11297.077148M pixels/sec
PS 1.4 - Simple - 11317.381836M pixels/sec
PS 2.0 - Simple - 11324.293945M pixels/sec
PS 2.0 PP - Simple - 11293.700195M pixels/sec
PS 2.0 - Longer - 9287.584961M pixels/sec
PS 2.0 PP - Longer - 9293.107422M pixels/sec
PS 2.0 - Longer 4 Registers - 9481.595703M pixels/sec
PS 2.0 PP - Longer 4 Registers - 9472.769531M pixels/sec
PS 2.0 - Per Pixel Lighting - 3815.257813M pixels/sec
PS 2.0 PP - Per Pixel Lighting - 3798.813232M pixels/sec
Archmark
ArchMark 0.50
Driver GeForce 8800 GTX/PCI/SSE2/3DNOW! v2.1.0
Resolution 1024x768 @ 59.97Hz
Method Flush
Fillrate
--
32 bits---------------------------------------
Mode R8G8B8A8 Z24 S8
Col 13.719 GPix/s
Z 69.236 GPix/s
ColZ 13.718 GPix/s
ZPassColZ 13.381 GPix/s
ZCullLEqual 142.161 GPix/s
ZCullGEqual 80.114 GPix/s
ZCullEqual 142.202 GPix/s
S 54.562 GPix/s
SCull 54.521 GPix/s
----
stencil test passed-------------------------
S 37.430 GPix/s
ZFailS 29.489 GPix/s
------
z test passed (LEQUAL)--------------------
S 35.988 GPix/s
ZS 29.503 GPix/s
Col 13.630 GPix/s
ColZ 12.900 GPix/s
ColS 11.800 GPix/s
ColZS 11.103 GPix/s
--
16 bits---------------------------------------
Error no pixel format
Bandwidth
Mode R8G8B8A8 Z24 S8
--
available to buffer clears--------------------
All 119.774 GB/s
Color 82.869 GB/s
ZAndStencil 212.239 GB/s
Z 119.279 GB/s
Stencil 81.311 GB/s
Draw 101.835 GB/s
BurnedByRAMDAC 188.663 MB/s
Physical 102.024 GB/s
Geometry
Mode R5G6B5A0 Z0 S0
--
Plain vertices--------------------------------
Fan 549.612 MTris/s
List 191.424 MTris/s
Clip 191.423 MTris/s
--
Vertex shading speed--------------------------
LightD1 153.106 MTris/s
LightP1 153.103 MTris/s
LightP8 153.103 MTris/s
Texturing
Mode R5G6B5A0 Z0 S0
--
Textured fillrate-----------------------------
----
Bilinear filter-----------------------------
1 10.406 GPix/s
2 7.152 GPix/s
3 5.611 GPix/s
4 4.548 GPix/s
----
Trilinear filter----------------------------
1 10.469 GPix/s
2 7.186 GPix/s
3 5.638 GPix/s
4 4.571 GPix/s
Readback
Mode R8G8B8A8 Z24 S8
--
Whole buffer----------------------------------
R8G8B8A8 190.578 MPix/s
B8G8R8A8 336.463 MPix/s
R8G8B8 218.928 MPix/s
B8G8R8 227.864 MPix/s
Zuint 192.135 MPix/s
Zfloat 195.067 MPix/s
S8 349.963 MPix/s
--
32x32 region----------------------------------
R8G8B8A8 56.190 MPix/s
B8G8R8A8 62.124 MPix/s
R8G8B8 56.581 MPix/s
B8G8R8 57.295 MPix/s
Zuint 57.156 MPix/s
Zfloat 58.188 MPix/s
S8 59.711 MPix/s
Texture cache
Mode R8G8B8A8 Z24 S8
RGBA 256B
DXT5 128 kiB
Tiling
Mode R8G8B8A8 Z24 S8
--
preferred block alignment---------------------
----
updating all buffers------------------------
Width 8
Height 2
----
in color buffer-----------------------------
Width 8
Height 2
----
in depth buffer-----------------------------
Width 16
Height 4
----
in stencil buffer---------------------------
Width 16
Height 4