The type of cheating going on in 3dmark03 of detecting certain ps and vs and then replacing it with their own code that reduced iq to gain fps, am I correct in thinking they could do this on DX9 games as well?
Lets say the game was programmed in DX9's HLSL, then the exact same type of cheats could be done in actual games correct?
What about DX8 shaders like PS 1.1, could it be done with those type?
And then what about OGL?
Lets say the game was programmed in DX9's HLSL, then the exact same type of cheats could be done in actual games correct?
What about DX8 shaders like PS 1.1, could it be done with those type?
And then what about OGL?