I'm not sure where you are getting your figures from, but the last Star Ocean game on the PS2 is listed as selling 533K copies in Japan, and you are being somewhat disingenious with the "600K" Tales total in Japan, as it was released over 2 platforms in that market. Certainly, it didn't sell anywhere near 600K on any one platform.
Star Ocean 3 number counts re-releases. As for Tales, yes, it was released on 2 platforms. That's my point. ToV was released on a single platform and did half of what ToS did on any one of the single platforms, and a quarter of the total. Multi-platform made sense for ToS, it would've made sense for ToV.
Also, you seem to be trying to put Tales and Ocean titles in the samel bracket as FF and DQ by saying they're the biggest just after those. While it's not true (Kingdom Hearts would be 3rd in the list), it's also like saying TimeShift and Haze are the pretty big after Halo, Call of Duty and Gears games.
Well, I wasn't counting KH since it's a straight-out action RPG. But yes, that's what I'm doing: RPGs are only big in Japan and these are among the largest IPs. Certainly the biggest non-square IPs these days. Or they were, anyway. The last couple of Persona entries have outsold the last SO and main Tales entry.
They're just not in the same bracket.
They're in the same genre, so I'm not sure what 'bracket' means.
You seem to want it both ways, but stating that WKC and VC are new IP's, and therefore their sales figures are fairly good. You then go on to compare their sales to those of Star Ocean and Tales and mention how they are poor for established franchises.
But they are! You can have it both ways. VC didn't do great, but it did comparably, in Japan, its biggest territory, to these other, larger IPs. This despite the fact that it isn't even a JRPG. WKC, despite being supposedly a middling game with a rather poor Famitsu score outsold these other, larger games. None of them did spectacularly -- but as poorly as WKC did, these 360 exclusives did worse in their largest territory! That's what 360 exclusivity got them.
That's true (though, of course, neither of those games have been released on Europe yet and, while you highlight WKC's Japan obly figures, Val Chron is available in all 3 territories).
What you fail to mention is that Blue Dragon, Lost Odyssey, The Last Remnant and Infinite Undiscovery are all new IP's and have all sold more than both of those titles.
I did mention Lost Odyssey. It was the only JRPG to do well in the US. All others have been moderate-to-large disappointments. Again, just because they've outsold these two games doesn't mean they did well. And it is telling that you're so quick to compare these titles to games that have sold only in a single territory.
And of the established titles? Well, both SO4 and Tales have sold far better than Disagrea3 on the PS3.
Again, you're acting like these games exist in a vacuum. Disgaea games are incredibly niche -- the best selling title in Japan only did 150k on the freaking PS2. NIS makes these games on a shoestring budget because they don't expect to sell that many.
Not to mention that we're talking about different genres altogether.
You complain about putting FF and SO in the same 'bracket' (when I never actually compared these titles sales) but directly compare Disgaea 3's sales to Star Ocean's! It's
expected for Star Ocean to blow Disgaea out of the water. The problem is, it didn't do it by enough.
It's not enough for 360 titles to outsell PS3 titles, especially not when the PS3 hasn't had any titles to compare to.
Whichever way you try to skew the figures, my orignal post to Brad holds true. It's the PS3 which has the embarrasing sales in the RPG market so far, whereas the 360 has seen respectable, if not mind blowing, levels of sales.
How can you even come to this conclusion? It absolutely does not hold true. The PS3 hasn't even
seen any real RPG efforts. All it has is year-old ports. The only JRPG it's seen (not SRPGs, they are different genres) is WKC and that has sold about on par with the last SCEJ Level-5 JRPG. It has also outsold every other game on the 360.
The point is there's no real reason for 360 exclusivity for JRPGs. It makes no sense -- the only region in which JRPGs see mainstream success is Japan (unless you're Final Fantasy), and there games are hobbled by the console's low install-base.