Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Pixel Fillrate makes no sense... 10% higher than N33 but performs >2x better?
I was assuming N48 would have 128ROPs to hit ~400GP/s, aka a bit under N31.
Hmm... The 9070XT beat the 5070TI in both TFlops and TOPS. I wonder what the price will be?
Polaris halved the number of ROPs compared to Fiji and yet can be faster in some modern workloads (e.g.). Also, the exact ROP configuration isn't known. RDNA 4 is said to have changed TMUs, so maybe ROPs were updated, too (just a guess, not a hint).64ROPs? Seriously? That can't be right, even 7800XT has 96. I was hoping for 128 but at ~3GHz 96 would probably be fine.
If ROPs don't matter, then why is everyone increasing throughput every gen?Why the desire for more ROPs? They don’t seem very important these days. All rendering is done reconstructed from low resolutions, MSAA is dead etc.
That seems to be due to some artificial limitation in the benchmark for cards with 4gb of VRAM and under.Polaris halved the number of ROPs compared to Fiji and yet can be faster in some modern workloads (e.g.). Also, the exact ROP configuration isn't known. RDNA 4 is said to have changed TMUs, so maybe ROPs were updated, too (just a guess, not a hint).
Then one wonders why the RTX5080 losing 8ROPs causes ~14% loss in performance in some situations?If the number 160GP/s for 9070 is correct that'd be enough for overdrawing 4K 120Hz more than 160 times each frame. I think one could say that's more than enough.
It's not VRAM related. Even Radeon RX 480 (4GB) is faster (in this test) than 4GB Fury X.That seems to be due to some artificial limitation in the benchmark for cards with 4gb of VRAM and under.
Doesn't that also apply to RDNA 4?Polaris also had quite a few architectural improvements and other changes that helped it perform much more efficient than Hawaii and Fiji.
Performance loss is sometimes several times higher (14 %) than the percentage of missing ROPs (4.5 %). So it seems that with the disabled ROPs, even some datapath (or cache?) is also disabled or reduced.Then one wonders why the RTX5080 losing 8ROPs causes ~14% loss in performance in some situations?
From the linked page-It's not VRAM related. Even Radeon RX 480 (4GB) is faster (in this test) than 4GB Fury X.
We don't know... at least not yet.Doesn't that also apply to RDNA 4?
I'm hearing the "low-hanging fruit" argument for like the last 20 years. That should disprove it by itself. Game requirements are still changing, polygons are getting smaller, MSAA is getting irrelevant (unfortunately), AI performance is getting more important, ray-tracing support is more and more widespread. It makes sense, that new architectures may significantly rebalance its resources.Even if it does, it likely isn't in the same ballpark as the low hanging fruit from a decade ago.
The Computerbase-Test shows the RX 5500 XT with 8 GByte 2.47x as fast as the 4 GByte version. I'd say, that's a strong indicator.It's not VRAM related. Even Radeon RX 480 (4GB) is faster (in this test) than 4GB Fury X.
If the number 160GP/s for 9070 is correct that'd be enough for overdrawing 4K 120Hz more than 160 times each frame. I think one could say that's more than enough.
Isn’t lots of fillrate is still helpful for bursty workloads like the depth or gbuffer passes and shadow maps. Maybe fillrate is no longer bound by VRAM bandwidth on GPUs with large caches. Just a guess though.
RDNA3 already had INT4 support for WMMA op's. But the TOPS rates quoted in those RDNA4 specs are too high even ignoring sparsity. Dedicated WMMA units?Wow INT4 support too. AMD all aboard the AI train. Choo Choo! Teraflop spec implies dual issue is still a thing.
RDNA3 unexpectedly did not double throughput going from BF16/FP16 to INT8.RDNA3 already had INT4 support for WMMA op's. But the TOPS rates quoted in those RDNA4 specs are too high even ignoring sparsity. Dedicated WMMA units?
See PS5Pro.RDNA3 already had INT4 support for WMMA op's. But the TOPS rates quoted in those RDNA4 specs are too high even ignoring sparsity. Dedicated WMMA units?