GTA V March 4 update brings Ray Tracing, DLSS, and FSR support.

Looks like Rockstar is bringing a new update exclusively for the PC version of GTA V.

Ray Tracing including Reflections, Shadows, Global Illhttps://www.dsogaming.com/wp-content/uploads/2025/02/GTA5-Raumination, and Ambient Occlusion support being added.
DLSS3 (Can probably Override with DLSS4 since you already can do that with RDR2)
FSR 3.0 support

Hardware requirements aren't off the charts either.

 
Very cool indeed. I still play GTA V once or twice a week, and have tons of high quality mods that could benefit from the new added features.

Some further details...

Technical Enhancements​

Depending on hardware support, GTAV players on PC who upgrade will be able to enjoy:
  • Ray tracing features only available on PC such as ambient occlusion and global illumination — plus ray traced shadows and reflections first debuted on consoles
  • Support for AMD FSR1 and FSR3, and NVIDIA DLSS 3
  • Faster loading times using SSD and DirectStorage on supported devices and configurations
  • Enhanced support for higher resolutions, higher aspect ratios, and higher framerates
  • DualSense® controller support, with adaptive triggers
  • Enhanced audio with support for Dolby Atmos and improved fidelity of speech, cinematics, and music
 
Back
Top