The AI TOPS seems to be about 15 TOPS or so.
Is it the reason Mario Kart doesn’t use DLSS?
Since it is a 60 fps racing game, DLSS is too costly
for the weak AI TOPS.
The AI TOPS seems to be about 15 TOPS or so.
Is it the reason Mario Kart doesn’t use DLSS?
Since it is a 60 fps racing game, DLSS is too costly
for the weak AI TOPS.
The AI TOPS seems to be about 15 TOPS or so.
Is it the reason Mario Kart doesn’t use DLSS?
Since it is a 60 fps racing game, DLSS is too costly
for the weak AI TOPS.
I'd think they're just already hitting the graphics level, resolution and performance they're happy with for Mario Kart. These games dont need to be pushing any technical envelopes and I'd be surprised if Nintendo is overly concerned with pushing >1080p resolutions.
Indeed. But they do use upscaling when needeed (be it FSR or other more simple reconstruction methods like they did with Odyssey in portable).
It's not possible to assert that this MK9 footage had no DLSS given the video compression and all. But there is on specific shot where the aliasing is so evident that I guess nobody would be surprised if it does indeed not use DLSS. Maybe because they don't think they need it. Or maybe because they don't want to use it.
T239 should definitely have enough power for DLSS, so it will be very interesting to see if they use it, or if they go with some custom method.
I guess using DLSS will bind Nintendo to NVidia for ages to some extend. While using some other form of AI upscale would still put the tensor cores to good use and could offer good enough results.
Or maybe Nintendo secured a way to be allowed to move away from NVidia/DLSS using some custom translation layer (is that even possible on a technical level?)...
Why even bring that Mario kart footage into any discussion when there isn't even any indication it was taken from a game running real time on switch 2 hardware?
Why even bring that Mario kart footage into any discussion when there isn't even any indication it was taken from a game running real time on switch 2 hardware?
Why even bring that Mario kart footage into any discussion when there isn't even any indication it was taken from a game running real time on switch 2 hardware?
Not sure what you're suggesting here. The game was pre-renderer and isn't representative, or Nintendo chose a game running on inferior hardware to showcase their new platform, like revealing the GBA showing GB Color graphics?