UBIsoft in potential financial trouble

Ubi have a game store a bit like steam so what have they done to ensure that if they do go bankrupt everyone will still be able to access their games - My guess is bugger all....
 
About Odyssey, if you don't approach it in the "right" way you will most likely avoid the main plot line and just explore the map itself and not experience the story line.

It took me 200h playing it like Origin and I was completely dead locked at the Medusa mission. Had to load a backup before that mission and changed my approach completely. That changed the game experience dramatically.

I really enjoyed the emotional plot of the main character and experiencing certain greek characters, myths and gods which requires *all* DLCs. It's not that different to the Origins DLC story framework.

That might have been part of it.
 
I hadnt even reflected on the controls in FC4 vs FC5. Outposts in FC3 and FC4 seemed so well crafted and well balanced, in 5 and 6 it was like they just put up some buildings and enemies without any thought.

Odyssey was I game I really wanted to like but I didnt. What did you like about it?
Well I love everything about greece. Ancient history, gods, mythology, places, historical people, philosophy.
 
Well I love everything about greece. Ancient history, gods, mythology, places, historical people, philosophy.

That helps of course. One thing I didnt like about Odyssey compared to other AC games was the artstyle. Other AC games have a photorealistic style when it comes to buildings and cities etc. In Odyssey they went for a more "gamy" or stylized look. That was a big reason why I didnt like it. I didnt get the feeling that I was transported to a historic setting. It didnt look like they hade spent as much time builing the cities, they all looked the same.
 
The Digital Foundry clip where they are taking about the delay of Shadows is hilarious. Reminds me of the south park episode about the tiger woods thing.
 
What does that even mean? Had they known it was woke, they would have avoided it? If people bought SM2 with SM2 being woke, doesn't that mean gamers don't care about games being 'woke' so long as they are good games? Or now they know Sony games are woke after the awful wokeness they experienced at the hands of SM2, gamers are going to avoid future Insomniac games because of their wokeness?

I can only speak for myself, but I skipped LOU2 after the leaks, I wont be buying Alan Wake 2 after Sagas racist rant, and Im much more sceptical about future Insomniac games after Spiderman 2.
 
That helps of course. One thing I didnt like about Odyssey compared to other AC games was the artstyle. Other AC games have a photorealistic style when it comes to buildings and cities etc. In Odyssey they went for a more "gamy" or stylized look. That was a big reason why I didnt like it. I didnt get the feeling that I was transported to a historic setting. It didnt look like they hade spent as much time builing the cities, they all looked the same.
Sparta looks different to Athens. Sea-Ship-Building/Pirate villages look different. Some "historic" places also look a lot different due to their function/theme. One village had all the god statues for praying and grave sights for instance. One was about healing. Then there is Atlantis/Underworld/Elysium which looks completely different. The style changed a lot based on the locations/climates.

The game is so huge I'm really wondering what you've actually seen.
 
Sparta looks different to Athens. Sea-Ship-Building/Pirate villages look different. Some "historic" places also look a lot different due to their function/theme. One village had all the god statues for praying and grave sights for instance. One was about healing. Then there is Atlantis/Underworld/Elysium which looks completely different. The style changed a lot based on the locations/climates.

The game is so huge I'm really wondering what you've actually seen.
There were like 3 or 4 art sets/regions. Every area/city in a given region was basically interchangeable.
 
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Sparta looks different to Athens. Sea-Ship-Building/Pirate villages look different. Some "historic" places also look a lot different due to their function/theme. One village had all the god statues for praying and grave sights for instance. One was about healing. Then there is Atlantis/Underworld/Elysium which looks completely different. The style changed a lot based on the locations/climates.

The game is so huge I'm really wondering what you've actually seen.

It was like I almost every place of the map looked the same. I havent played it in a while, so I cant give exampels. It was the impression I had back then. Also the artstyle was very different from other ac games. I never got the sense I was in a real city, they looked like cities from a stylized video game.
 
I can only speak for myself, but I skipped LOU2 after the leaks, I wont be buying Alan Wake 2 after Sagas racist rant, and Im much more sceptical about future Insomniac games after Spiderman 2.
TLOU1 was perfect and you are right to skip TLOU2. I was very disappointed by the story. I really couldn't care less about the agenda / religion been pushed in that game, as long as the game was great and I could still have my favorite characters living, lying and surviving into that incredible World. Unfortunately I now realize trying to push an agenda greatly impacted the story of TLOU2 which is not what it should have been.

Gameplay, graphics (those animations...) and controls were great in TLOU2 so I enjoyed those but the story was bad and a huge stepdown. I won't buy TLOU3.
 
TLOU1 was perfect and you are right to skip TLOU2. I was very disappointed by the story. I really couldn't care less about the agenda / religion been pushed in that game, as long as the game was great and I could still have my favorite characters living, lying and surviving into that incredible World. Unfortunately I now realize trying to push an agenda greatly impacted the story of TLOU2 which is not what it should have been.

Gameplay, graphics (those animations...) and controls were great in TLOU2 so I enjoyed those but the story was bad and a huge stepdown. I won't buy TLOU3.

Yeah, I borrowed it and played it a year or so later. The gameplay and production values were amazing. Aside from me not liking the agenda pushing, the story was quite bad imo. Thats often the case as far as I can tell.
 
TLOU1 was perfect and you are right to skip TLOU2. I was very disappointed by the story. I really couldn't care less about the agenda / religion been pushed in that game, as long as the game was great and I could still have my favorite characters living, lying and surviving into that incredible World. Unfortunately I now realize trying to push an agenda greatly impacted the story of TLOU2 which is not what it should have been.

Gameplay, graphics (those animations...) and controls were great in TLOU2 so I enjoyed those but the story was bad and a huge stepdown. I won't buy TLOU3.

Are you hesitant of buying future games from insomniac or ubisoft for similar reasons?
 
Yeah, I borrowed it and played it a year or so later. The gameplay and production values were amazing. Aside from me not liking the agenda pushing, the story was quite bad imo. Thats often the case as far as I can tell.

What "agenda" exactly was TLOU2 trying to push? BTW, I thought it had a great story!
 
I generally agree that a lot of studios are pushing strange ‘woke’ social ideology at the expense of wood writing and plot. However I have no idea what they are talking about with TLOU2. Portraying Abby as roided out in an apocalypse was an odd design decision but that ranks pretty low on the list of offenses tbh, and overall the story and writing were very good (way better than the average woke slop pedaled now).
 
What "agenda" exactly was TLOU2 trying to push? BTW, I thought it had a great story!

I think it will be seen as off topic and be moved if we discuss the specifics here.

Its not always the agenda per se Im against (but sometimes it is), but making games too political overall. In TLOU2 case it was also that so much of the story didnt seem belivable, was poorly paced etc.
 
If there are specific common plot points, character designs, etc. leading to 'bad writing' across Ubi games that could be deterring gamers, it can be discussed as artistic choices. If the points are about which values or social principals are endorsed, that's an RPSC discussion.
 

Ubisoft's France-based workers were called to participate in a three-day strike over a dispute around the company's return to office policy last month.

French game workers union STJV (Syndicat des Travailleurs et Travailleuses du Jeu Vidéo) said the diktat to be in the office at least three days per week going forward was "the straw that broke the camel's back."

WFH; imo, has a massive impact for game development. This is, the largest hurdle all
Companies are facing post covid. It used to be 5 days a week in the office, post covid most companies are barely up to twice a week and that hasn’t changed despite it being 4 years since the outbreak. It’s still a valid excuse that covid is affecting game development, we’ve never returned to the norm.

If all the game companies did this in unison it would be fine, but this is where people start leaving and being poached by other studios.

Heart breaking to see, but games are not like accounting firms, you need constant communication to see the work come to life. And a lot of that means coming into the office.
 
It does explain why so many of their recent games feel like they've been monodextrously made by people sat at home, masturbating.
Yea it’s unfortunate. I wrote about it here:


I didn’t think they would go on strike in retaliation. The other offices will go through the same process as well; 3 days in office.
 
Heart breaking to see, but games are not like accounting firms, you need constant communication to see the work come to life. And a lot of that means coming into the office.

I wouldn't be surprised if people don't want to return comes down to the "work environment". Dealing with HR/management and the DEI freak show these days would kill my motivation instantly.
 
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