I have recorded Soul Reaver 2 running on Neon 250 (November 1999 drivers) with a PIII 800. Believe it or not it runs above 60FPS most of the time. From comments I've seen online the PIII 800 might be LESS capable than the SH4's FPU, and the Neon 250's 3D side is potentially weaker than the Dreamcast's PVR-2 due to smaller tiles. That said, in Win98SE I'm seeing equal or higher performance with the Neon 250 in this setup than we saw in launch titles like Expendable or Incomming, or WinCE titles like Soldier of Fortune, Half Life, Hidden and Dangerous and Sega Rally 2. It's too bad Sega GT was such an unoptimized PC port, I'd have loved to see it on this setup.
Anyhow, here's the AirForge link. I'm sure later drivers could have dealt with the slowdown layered transparencies cause with the Air forge, or the Light Reaver's artifacts on water and 2D objects.
You can see all of the Soul Reaver 2 Neon 250 videos at the bottom of this Playlist:
PowerVR Generation 1 and Generation 2 videos, focusing on miniGL and SGL compatibility. Neon 250 is new by Anthony Zxclxiv. Matrox m3D is my original from 19...
www.youtube.com