This is not indicative of the card sweating. It reflects that the pipeline for processing ray tracing isn't as parallel as they suggested.Finally a feature that makes high-end cards sweat.
It indicates that RT cores really aren't doing all that much beyond basic intersection testing.
It indicates why Nvidia was so secretive about information pertaining to performance pre-launch and even post launch.
It indicates and vindicates people who were critical about this flop of a card for obvious reasons.
It indicates that they really didn't resolve the harder problem w/ ray tracing regarding divergent execution.
It indicates that this is literally a beta/prototype card like people said.
It indicates that the bulk of the operations/algo is serialized in the traditional pipeline.
It indicates that nvidia just con'd the crap out of people and they were dumb enough to pre-order and continue ordering.
I don't think consumers of such cards care. So it's win/win for everyone.
Those who saw this for what it was months ago knew better than to buy one for the very reason that is now obvious.
real-time Ray tracing won't be a reality until GPUs are composed of MCM configurations and ray tracing is broken out into a completely separate and truly parallel compute chip. As it stands now, this is a gimmick for real-time ray tracing. They essentially promoted a sham for Geforce consumers to subsidized Quadro pro cards (offline rendering acceleration).