Yes, you are correct. I chose to drag Skyrim in here as a game that had previously demonstrated scaling beyond 4 cores, and someone rightfully asked if that held true after all the recent patching.with that specific game, yes. There are other engines that scale better with multiple cores.
I felt it necessary to properly answer the question, and the answer was generally "no", scaling did NOT hold true after the newer patches, at least when playing using graphics settings that the ultra-enthusiast is probably going to use. I guess you could say that I was doing the proper due diligence to either support or refute my claim, and it kinda went 50/50 for me
Negatives; six-core scaling appears to be zero (or perhaps even slightly negative?) Meh.
Positives: it still needs a minimum of two cores to be playable, preferably four.
If I can figure out how to get vsync turned off this weekend, I'll re-run all these tests without the FPS cap. I think we may still find some additional data lurking under there...