So, how was Atari Jaguar tech? (and general Jag discussion)

The Jag emulator out there will run AvP, btw. :) The game may have the most annoying HUD ever created.
 
Here's a long promotional video for the Jaguar, it features footage and gameplay from a wide variety of games, it's honestly fun to watch, highly recommended if you have 30-40 minutes to spare.


Part 1 to 5:
http://www.youtube.com/watch?v=y19iAmHg_Wo
http://www.youtube.com/watch?v=L0pmtfKLi3A
http://www.youtube.com/watch?v=ljou4m7PY08
http://www.youtube.com/watch?v=vHGKj4dU78o
http://www.youtube.com/watch?v=0Hsohjvqk0I

Regarding AvP, the tech on that game seemed to float between Wolf 3D and Doom. Kinda like Shadowcaster if my memory serves me correctly, a regular raycaster but with no sector elevation/depression, although with textured floors/ceiling.




History tells you that it wasn't :D
The screen and COLORS were great, as was everything else to a tech-struck kid like me, but the battery life was ass and the pricetag combined with the lack of software made me hesitant to buy one. I wanted one, I really did, but there wasn't games enough to convince me to get one so I ended up with a Gameboy playing 'Fortress of Fear' argh.
But now that I sit and remember it, I almost want to get one just to satisfy the memory of the sexy screen filled with all the colors of the rainbow and hackysack on California Games...

the LCD on mine has faded to barely visible status.
 
I was referring to the pink dudes that snort like bulls(They are actually named "Demon".). You can kill one of those via punching easy enough.

Of course, Doom actually gave you enough ammo, unless you were stupid and wasted it.

well that's the difference between action horror and survival horror.
 
The Jag emulator out there will run AvP, btw. :) The game may have the most annoying HUD ever created.

the hud was great you could set it to different transparity. you could play hudless if you wanted. of course the emulators aren't accurate enough to do it justice.
 
To this day that is still my all time favourate Aliens game - bloody brilliant in every respect, and sadly ignored due to the platform it was on!

Couldn't agree more. It's one of the few FPS games that i really loved to play. It also had something that 99% of the FPS games i've played lately lacks, atmosphere.
 
Couldn't agree more. It's one of the few FPS games that i really loved to play. It also had something that 99% of the FPS games i've played lately lacks, atmosphere.

I never played AvP or many games back then, but old games as such were always the creepiest. Why? Because the minimalism and lack of detail in the graphics were part of what drove feeling of the unknown, like low draw distance, low resolution 2D sprites, etc.

Fear is created with fear of the unknown and through holding information back from the person. Blood, guts, entrails, whatever, it's not that creepy. It's grotesque, but scary? No, it's just cheap.
 
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Still doesn't cover the fact that the Alien has to let his weapons recharge, and that they all have exactly the same range.

well the recharge could be seen as fatigue. the range thing isn't really excusable, but it's certainly not game breaking. i think it's just indicative of problems with melee combat in all fpses.
 
As there's very little tech discussion here, and people clearly want to talk Jag games etc., I'm moving the thread out of the Tech forum and into the mainstream.
 
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