It just released in Hong Kong (faster than japan ) and the graphic style really impressed me. (even I played the demo in Japan in two weeks beforehand).
Anyway, I just want to know that is it really hard to create a game (i mean the graphic sytle) like this. There's are lots of other toon shading games but this game impressed me most. Is it really the strength of GC to do so (as ATI guys said in an interview)?
Sorry for my ignorance but just really want to know more about this. thx
Anyway, I just want to know that is it really hard to create a game (i mean the graphic sytle) like this. There's are lots of other toon shading games but this game impressed me most. Is it really the strength of GC to do so (as ATI guys said in an interview)?
Sorry for my ignorance but just really want to know more about this. thx