EXplore, eXpand, eXploit, eXterminate space games. You know, Elite, Masters of Orion, Privateer and Freelancer (on a smaller, first person point of view scale) and such.
While the economic, storyline and political part of those games are generally reasonably well done, most of the flying around and battling in space is more alike a pre-computer WWII jet fighters simulation, or a graphical spreadsheet calculation that completely disregards things like distances involved. Very few of them offer something that is even a bit like how real combat in space might be.
How would a real space battle look like, for example when we went out in our Einsteinian ships and happened onto some nasty or otherwise aliens that fought back? Or even when different fractions in our solar system met, trigger happy?
While the economic, storyline and political part of those games are generally reasonably well done, most of the flying around and battling in space is more alike a pre-computer WWII jet fighters simulation, or a graphical spreadsheet calculation that completely disregards things like distances involved. Very few of them offer something that is even a bit like how real combat in space might be.
How would a real space battle look like, for example when we went out in our Einsteinian ships and happened onto some nasty or otherwise aliens that fought back? Or even when different fractions in our solar system met, trigger happy?