Luminescent
Veteran
Since they are both risky but promising designs...
Which is the more forward-thinking, industry-driving design?
Which is a greater engineering feat?
Which one will have more of an impact on next gen games and the way they are played?
In terms of general number crunching, flop potential, Xenos is ahead of Cell: 240 vs. 218 Gflops. Xenos' ALU back-end seems to be as flexible as Cell's SPEs and its load-balancing and sequencing front end, although specialized, seems to be fairly robust and more CPU-like than the gpus before it.
Which is the more forward-thinking, industry-driving design?
Which is a greater engineering feat?
Which one will have more of an impact on next gen games and the way they are played?
In terms of general number crunching, flop potential, Xenos is ahead of Cell: 240 vs. 218 Gflops. Xenos' ALU back-end seems to be as flexible as Cell's SPEs and its load-balancing and sequencing front end, although specialized, seems to be fairly robust and more CPU-like than the gpus before it.