XBOX 360: Inside & Out (NO CPU die photo!)

Titanio said:
Megadrive1988 said:
IGN is full of it.

You think the number is inaccurate?

Do PC GPU transistor counts include memory? To compare to ATi cards, the X850 PE comes in at 160m transistors.

What u mean memory? The trans counts for PC GPUs only include whatever many transistors are on the die. External memory is another thing.
 
london-boy said:
Titanio said:
Megadrive1988 said:
IGN is full of it.

You think the number is inaccurate?

Do PC GPU transistor counts include memory? To compare to ATi cards, the X850 PE comes in at 160m transistors.

What u mean memory? The trans counts for PC GPUs only include whatever many transistors are on the die. External memory is another thing.

Think he meant eDRAM and cache/buffers etc.
 
Titanio said:
Megadrive1988 said:
IGN is full of it.

You think the number is inaccurate?

Do PC GPU transistor counts include memory? To compare to ATi cards, the X850 PE comes in at 160m transistors.

Why are you comapring CPU and GPU transistor counts? There's a reason why CPUs are clocked higher...
 
PC-Engine said:
london-boy said:
Titanio said:
Megadrive1988 said:
IGN is full of it.

You think the number is inaccurate?

Do PC GPU transistor counts include memory? To compare to ATi cards, the X850 PE comes in at 160m transistors.

What u mean memory? The trans counts for PC GPUs only include whatever many transistors are on the die. External memory is another thing.

Think he meant eDRAM and cache/buffers etc.

Oh right. Well PC GPUs have no eDRAM, and i'm pretty sure Dave's tables count all transistors, including the small caches.
 
Jaws said:
Titanio said:
Megadrive1988 said:
IGN is full of it.

You think the number is inaccurate?

Do PC GPU transistor counts include memory? To compare to ATi cards, the X850 PE comes in at 160m transistors.

Why are you comapring CPU and GPU transistor counts? There's a reason why CPUs are clocked higher...

Would clocking lower not afford them to pack more transistors on the die, not less?

I'm just a bit confused seeing a lower transistor count for the X360's GPU.

Thanks for the clarification re. memory.
 
Titanio said:
Jaws said:
Titanio said:
Megadrive1988 said:
IGN is full of it.

You think the number is inaccurate?

Do PC GPU transistor counts include memory? To compare to ATi cards, the X850 PE comes in at 160m transistors.

Why are you comapring CPU and GPU transistor counts? There's a reason why CPUs are clocked higher...

Would clocking lower not afford them to pack more transistors on the die, not less?

I'm just a bit confused seeing a lower transistor count for the X360's GPU.

Thanks for the clarification re. memory.

CPU and GPU transistor counts shouldn't be comapred. Heat dissipation is directly proportional to transistor count and clock frequency as a general rule. GPUs ~ 500 MHz and CPUs ~ 3 GHz. And you shouldn't definitely be comparing chips on different processes.

Comapre CPU to CPU transistor counts on the SAME process.
 
hmmm. it might explain the rumored 96 ALUs in the R520 Fudo for PC. this thing is supposed to have 300 to 350 million transistors. X360 GPU has 48 ALUs and supposedly 150 million transistors. is it possible that Microsoft went for a relatively "lite" GPU with eDRAM? this seems to mirror Gamecube's GPU+eDRAM approach. Flipper is a fairly simple GPU compared to Xbox. Flipper relies on its embedded 1T-SRAM for Gamecube's nicely modest and fairly impressive graphics.
 
We also asked Chris Satchell, the General Manager of XNA at Microsoft if we could possibly connect a USB keyboard to the 360. He told us that, "we will allow you to plug in a USB keyboard. It's very useful for the text entry. What we're not enabling it for, we're not enabling it for gameplay." So the keyboard is a go for text entry, but a no-go for game control.

No! Please please please allow me to use a goddamn mouse and keyboard!







WTF!? :cry:
 
zsouthboy said:
We also asked Chris Satchell, the General Manager of XNA at Microsoft if we could possibly connect a USB keyboard to the 360. He told us that, "we will allow you to plug in a USB keyboard. It's very useful for the text entry. What we're not enabling it for, we're not enabling it for gameplay." So the keyboard is a go for text entry, but a no-go for game control.

No! Please please please allow me to use a goddamn mouse and keyboard!







WTF!? :cry:

Many people would disagree. Many people don't want a keyboard and mouse in their living room.
 
No harm in givng them the option though if you support a USB keyboard. Seems console manufacturers and software developers have an obsession with removing things for no good reason, like dropping 1080i for the PAL version of GT4. Options don't hurt anyone.
 
london-boy said:
zsouthboy said:
We also asked Chris Satchell, the General Manager of XNA at Microsoft if we could possibly connect a USB keyboard to the 360. He told us that, "we will allow you to plug in a USB keyboard. It's very useful for the text entry. What we're not enabling it for, we're not enabling it for gameplay." So the keyboard is a go for text entry, but a no-go for game control.

No! Please please please allow me to use a goddamn mouse and keyboard!

WTF!? :cry:

Many people would disagree. Many people don't want a keyboard and mouse in their living room.

Okay, but they don't have to use it. But being denied the possibility to use keyboard and mouse makes no sense IMO.
 
Well, cutting support altogether is probably their way to give X360 more of a "console credibility". With all this talk about Media Hub, X360 PC version and all, they need to show that a PC is a PC and the X360 is a console.

I don't agree with taking options out, what i'm saying is that i understand where they're coming from.
 
Jaws said:
CPU and GPU transistor counts shouldn't be comapred. Heat dissipation is directly proportional to transistor count and clock frequency as a general rule. GPUs ~ 500 MHz and CPUs ~ 3 GHz. And you shouldn't definitely be comparing chips on different processes.

Comapre CPU to CPU transistor counts on the SAME process.

Who said anything about CPUs? I'm comparing GPU to GPU.

X850 PE: 160m
6800 Ultra: 220m
R500: 150m (??)
 
Shifty Geezer said:
Options don't hurt anyone.
This is off-topic, but actually, in this case they do as they give advantages to some players who choose to play with the optional and more advanced/precise input methods over those who choose to remain with the default.
 
Only 500GHz? Bit of a slip-up there, right? :)

Anyway, if the thing has 10MB of DRAM embedded on the chip, that's at least 80 million transistors, and actually quite a bit more than that as 1kilo in computer-sp33k is 1024, and not 1000...
 
Gerry said:
Titanio said:
http://xbox360.ign.com/articles/612/612995p1.html

The CPU is joined by the GPU, the Graphic Processing Unit, which handles the graphic output of the system (and which has 150 million transistors in it)

Ta.

If IGN are correct, and if the eDram is truly embedded, I'd guess that the figure is excluding that. I'd be surprised if the total GPU transistor count is 150M and it's only running at 500Ghz.

multiply that 150mil. with 2 or more
 
Back
Top