I suppose at least some of you know that I got contacted by nVidia about a month or so ago asking me if I was interested in a job. So, we've been talking about me doing at least my "examination work" (still don't know how I really should translate this swedish counterpart of a master thesis) over there this fall, and possibly continue working there after my education is done (at the end of the year if everything goes well).
I've been through three telephone interviews now, and now they are calling me in for a real interview over there. So, I'll be going to the US on friday, be interviewed on tuesday and return back again on wedneyday (nVidia pays it all, flight, hotel, rental car ).
This feels kinda big for me , not only for the job, but also because I've never been any farther than to finland, which isn't too far from sweden where I live.
Anyway, wish me luck for the interview. Anyone have any good suggestions on how to prepare for it, except reading through the whole OpenGL spec and repeating my linear algebra?
I've been through three telephone interviews now, and now they are calling me in for a real interview over there. So, I'll be going to the US on friday, be interviewed on tuesday and return back again on wedneyday (nVidia pays it all, flight, hotel, rental car ).
This feels kinda big for me , not only for the job, but also because I've never been any farther than to finland, which isn't too far from sweden where I live.
Anyway, wish me luck for the interview. Anyone have any good suggestions on how to prepare for it, except reading through the whole OpenGL spec and repeating my linear algebra?