If true, a 'woo' and 'yay' are in order...
http://www.wired.com/wired/archive/13.11/play.html?pg=4
http://www.wired.com/wired/archive/13.11/play.html?pg=4
Wired took the 360 for a test-drive with Gareth Wilson, design manager for Bizarre Creations, which developed the Project Gotham Racing franchise....
As seen above (and in all the images here), the 360's graphics processor uses 4X anti-aliasing to smooth out the jagged, stair-step edges that plague older platforms. Each frame is scrubbed four times to erase jaggies, and PGR3 still runs at 60 frames per second - twice the rate of TV.