london-boy said:pc999 said:Remenber (Acert93) that exclusives like Doom 3 ( when it is out ) alreay/will use HD to store textures, I dont know if ATIs HiperMemory fit here ( or a no PCI version or whatever like ).
And that GC already had virtual memory.
And he get always the same names ( ATI , MS N...) so some of this things already exists it make very sence that we get all this things in their next consoles.
U mean Doom3 for Xbox?
Swapping textures from the hard drive is very slow and we're not talking about a game like Jak and Daxter where there are no loading times, where the textures are really low res and there is a different focus on graphics.
Doom3 is a typical "Load evel, play level, load next level" unless they re-work it for the Xbox...
I think doom 3 on pc already steams data in addition to the level loads. Within the level it streams data off the harddrive.(or if not then its streaming data from main ram to the video ram...well that's just agp texturing and not really streaming just loading as needed, but xbox doesn't have main ram to load video data from)