Megadrive1988
Veteran
Unlike the GameCube, the Wii has two different pools of system memory. 24 MB 1T-SRAM plus 64 MB GDDR3.
Since these two types of memory have, AFAIK, different latency specifications, does this cause any problems, or any inconsistencies since 1T-SRAM is lower-latency while GDDR3 is (I think) higher-latency?
Or does this not matter, since their seperate pools and are treated seperately/differently?
Since these two types of memory have, AFAIK, different latency specifications, does this cause any problems, or any inconsistencies since 1T-SRAM is lower-latency while GDDR3 is (I think) higher-latency?
Or does this not matter, since their seperate pools and are treated seperately/differently?