Carnage Rules!
Newcomer
Full unlocked Tonga(Antigua XT) released couple days ago and it suprasses GTX 960(actually R9 380 also defeats it in most situations) but there's no huge difference within two GPUs. This is not bad users, because the card has good value but there's a very sad story for AMD. With 5000 billion transistors and 359 mm^2 die size, we are entitled to expect more performance. (GTX 960 has 227 mm^2 die size)
How can we analyze this failure? What's the reason/reasons of this?
My assumptions:
*Number of ROPs is the weakest point. There's 1/64 ROP/shader ratio and it seems unbalanced. In full unlocked Maxwell 2.0 cards, it's 1/32. And according to official sources new cards use bandwith power more efficiently. In standard INT8 format, fillrate is bound to ROPs. It seems like more ROPs could improve the performance.
*Maybe color compression doesn't work as it should be. NVIDIA's solution looks like more effective in real world.
*Optimization is a problem but i am happy with AMD's drivers. They don't mess up the whole thing for performance gain in popular games. (like NVIDIA do)Their drivers has less fatal problems.
*There's something wrong with memory access patterns.
*Their lack of FP16 textures are big problem on games. Perhaps nowadays it becomes a bigger issue.
What do you think about this? What's wrong with this GPU?
How can we analyze this failure? What's the reason/reasons of this?
My assumptions:
*Number of ROPs is the weakest point. There's 1/64 ROP/shader ratio and it seems unbalanced. In full unlocked Maxwell 2.0 cards, it's 1/32. And according to official sources new cards use bandwith power more efficiently. In standard INT8 format, fillrate is bound to ROPs. It seems like more ROPs could improve the performance.
*Maybe color compression doesn't work as it should be. NVIDIA's solution looks like more effective in real world.
*Optimization is a problem but i am happy with AMD's drivers. They don't mess up the whole thing for performance gain in popular games. (like NVIDIA do)Their drivers has less fatal problems.
*There's something wrong with memory access patterns.
*Their lack of FP16 textures are big problem on games. Perhaps nowadays it becomes a bigger issue.
What do you think about this? What's wrong with this GPU?