radar1200gs said:It's a tick lock, not a hz lock and that is why the game is smoother.
Doom3 operates internally at 60 ticks per second.
Ollo said:radar1200gs said:It's a tick lock, not a hz lock and that is why the game is smoother.
Doom3 operates internally at 60 ticks per second.
Coincidently, that is the definition of 60 Hz. 8)
yes, you can say it's 60 hertz (hertz is nothing more than a frequency measurement), but it has nothing to do with graphics rendering.
"it" in the above quote pertains to the tick rate.K.I.L.E.R said:yes, you can say it's 60 hertz (hertz is nothing more than a frequency measurement), but it has nothing to do with graphics rendering.
That is a frequency measurement.
saaya said:heya
i noticed that d3 laggs a LOT less than other games at low fps!
even at 20fps the game is well playable, while other games like ut2k4, far cry etc are almost impossible to play at only 20fps as they lagg a lot.
a688 said:I'm gonna have to disagree w/ the above two and suggest its to do with the 60 hertz lock. I believe its allowing everything to to react at the same speed regardless of how many frames your video card is drawing (whether it be 20 or 60).
radar1200gs said:"it" in the above quote pertains to the tick rate.K.I.L.E.R said:yes, you can say it's 60 hertz (hertz is nothing more than a frequency measurement), but it has nothing to do with graphics rendering.
That is a frequency measurement.
Now, are we quite through with the smart-arse replies?