With PC online games 32 and 64 players is standard. But then we look over to Xbox Live and see fewer numbers. 8 and 16 players was the standard for Xbox.
Now we see CoD 2 ( 360 ) with 8 players online..... what's the technical reason for that?
Is it the 360 itself? Perfect Dark Zero has 32, with a patch coming to support 50.
Is it a limitation with XBL?
Now we see CoD 2 ( 360 ) with 8 players online..... what's the technical reason for that?
Is it the 360 itself? Perfect Dark Zero has 32, with a patch coming to support 50.
Is it a limitation with XBL?