blastingthosejets
Newcomer
Rendering using quads already happens. Thats how I build my own models. Thats how many artists have been building their models for many years. Quads are already part of 3D graphics. Which means they are way too close into using in games than what you may thing. Yet they are not chosen for games, although real time sculpting use them. Instead they are being converted. If such efficiency existed it should have already been checked as many developers are looking for inventive ways to maximize fidelity without killing performance. The models are quad ready.
It exists under rights minds that can grasp it...
VD Dev managed to make a good looking open world at 60fps and thats a DS game yet looks better than any 5th gen console game...