Where is PCIe PhysX?

shazam

Newcomer
I read on like engadget that it was supposed to release october 2006. What happened? Where is it? People with 2 dual slot cooler cards in sli/crossfire cant have a physx card and a xfi sound card. pisses me off.
 
I read on like engadget that it was supposed to release october 2006. What happened? Where is it? People with 2 dual slot cooler cards in sli/crossfire cant have a physx card and a xfi sound card. pisses me off.

I would say like of any kind of demand.
 
Maybe we should be clamoring for PCI-E sound cards instead? I mean, there's a good solid chance that more than 500 PCI-E sound cards would sell next year, versus a PCI-E Physx card :p


Edit Aww crap, Richard beat me to it! :oops::cry:
 
apparently the way the xfi sends data over the bus (size, frequency) is more suited to pci than pci-e
and performance is slower on pci-e so creative see no need to make an xfi in that type (according to them)

ps: shazam there are pci adapers that turn 1 slot into 2 and also turn them through 90 degrees available in both left and right versions
if thats any help
 
According to L'Inq there were signalling issues on popular motherboards, but maybe that's just a cover for the seeming lack of retail demand?
 
apparently the way the xfi sends data over the bus (size, frequency) is more suited to pci than pci-e
and performance is slower on pci-e so creative see no need to make an xfi in that type (according to them)

ps: shazam there are pci adapers that turn 1 slot into 2 and also turn them through 90 degrees available in both left and right versions
if thats any help

most dual slot cooler cards are way too lengthy for 90 degrees
 
apparently the way the xfi sends data over the bus (size, frequency) is more suited to pci than pci-e
and performance is slower on pci-e so creative see no need to make an xfi in that type (according to them)
I'm not sure if I buy their excuse; sound can be very latency-unforgiving, but so can video. I'm quite sure there's a way to make it work and work well, but that would require effort on their part. And for what reason? THey can sell the same technology that's been around since god-knows-when for their brand new audio card, and at a $200 price tag if they so choose.

In real-life terms, what was the last true "innovation" that came to audio? Onboard ram has been around since the days of Gravis Ultrasound, onboard processors have been around since about the same time. The number of transistors may have increased, but realistically it's just technology reuse from a decade (or more) ago.

Bleh. I guess I could be called biased, but I still don't see any real reason to purchase an outboard audio card.
 
I think that the AWE32 was the first card to use its local RAM for Directsound static buffers. Obviously X-Fi can do way more sounds at once and that 64 MB of SDRAM is ridiculously faster than 16-bit 30-pin FPM DRAM. X-Fi's RAM is not used for MIDI patch set storage either.

As for Physx, well, I don't really think it's going to go anywhere ever.
 
I think that the AWE32 was the first card to use its local RAM for Directsound static buffers. Obviously X-Fi can do way more sounds at once and that 64 MB of SDRAM is ridiculously faster than 16-bit 30-pin FPM DRAM. X-Fi's RAM is not used for MIDI patch set storage either.

As for Physx, well, I don't really think it's going to go anywhere ever.

I'm pretty sure you're right on the AWE front, but the concept of keeping sounds in local (to the soundcard) memory wasn't new. The whole concept of "Gee, let's use that memory for other sounds rather than only MIDIi-mapped instruments" is much more evolutionary (and a small step at that) rather than revolutionary.

And faster isn't any sort of better in general terms; how fast can you realistically play back a 4-second sound clip? ;) Sure you can throw more voices into the simultaenous mix, but again that's a minor evolutionary step versus anything revolutionary.
 
Well I was under the impression that X-Fi's local RAM enabled the card to do some magic voodoo computations to those 128 concurrent streams it can handle. But who really knows....

I guess another question would be: Does E-Mu use the chip for their pro-audio stuff and do they use the RAM? Like EAX was basically just a gamer marketing term for Live's effects DSP, X-RAM may be useful elsewhere.
 
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Ageia nextgen PhysX card? or secret PPU project from NV? (card has 7600gt reference cooler).
20070829142626_86044.jpg

20070829142626_70195.jpg

Link
 
I think it has a 7600GT cooler, because it is made like previous physX-card by ASUS or BFG, which make also NV-cards and atm there is no cooler-design for this prototyp, so they used a suitable one. ;)

Here is an comparison of old and new PPU(by the size of DDR-chips):
dvmwnekoo43zgmtj4mdq.jpg


If it is made in even 90nm it could exceed 300M transistors, which means a lot more power and maybe finally more impressive ingame-physics ;)
 
i was looking at their drivers on their website and it says you need the latest drivers for PCIe PhysX cards. So Ageia knows its coming if not already out.


and why hasnt the industry just stopped making pci products already? isnt it like 15 years old?
 
i was looking at their drivers on their website and it says you need the latest drivers for PCIe PhysX cards. So Ageia knows its coming if not already out.


and why hasnt the industry just stopped making pci products already? isnt it like 15 years old?

Reasons have been stated already. Why replace something that works. From a customer standpoint it doesn't make people happy. Look at AGP for example, people still hold onto that. PCIe really offers nothing in a number of areas.
 
and why hasnt the industry just stopped making pci products already? isnt it like 15 years old?
I suppose it's because it's 15 years old and there's a huge amoutn of devices out there on PCI..

Besides it's moderately fast fro many purposes even today particulary for expanding I/O and video capture etc. So that makes it work even better..
Peace.
 
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