After all the talk about the potential for Sony to use CELL in their other consumer devices, where is it. I would have thought that they would have used it in there latest A/V receivers for HD up-conversion or their newest HDTVs. Is Sony using it anywhere?
The Playstation 3 is where its being used at for Sony at least. Supplies I do not believe are great enough yet to place them in *everything* but I would expect at some point it will happen.
I seriously doubt they are supply constrained.
I would think it has more to do with the die size and heat it puts out currently than anything else... No doubt there are a lot of reasons, but this one wasn't mentioned yet.
When you mention die size, is that for physical reasons or economic? Furthermore wouldn't the use of a non-mini CELL (IE 7-8 SPE's) allow for a reduction in clock speed negating the power and thermal issues you mentioned?
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I wonder if the current CELL design is just too overdesigned for other markets.
It's supposed to be applicable to a wide range of design targets, but they'd probably have to do more than just disable a few SPEs or downclock the chip to make it worthwhile for low-power devices.
It's also a matter of software tools, which aren't yet completely mature. They might be able to get away with weird issues with the PS3, since games and firmware can be updated, but other platforms need more assurance if there is limited opportunity to patch.
Considering the expense of production and effort it takes to get some applications optimized, it might not be cost-effective yet to be worthwhile.
There's a thread in the console thread discussing how up to 5 SPEs are devoted to decoding, which might be too many for a stripped-down version to work well, so maybe it's just not a good fit as-is.