Rurouni
Veteran
If currently accessible hardware can play the game @5fps but the soon to be released hardware can play the game as shown in the ad (assuming that the ad showing the game @30fps), then they still need a disclaimer because there is no way when the ad was made they have the hardware to run it. But in this case, instead of artistic rendition, they can put simulated performance on future hardware. The key is that future hardware should be the next iteration from current available hardware and not 2 or more generation into the future.
This is only needed if the ad shows something that is supposed to be in game or gameplay. Basically just don't lie to the consumer. Using artistic approach for an ad isn't wrong, but when they try to shove their artistic license as reality, that's is where I draw the line. It's similar to the bullshot thing.
This is only needed if the ad shows something that is supposed to be in game or gameplay. Basically just don't lie to the consumer. Using artistic approach for an ad isn't wrong, but when they try to shove their artistic license as reality, that's is where I draw the line. It's similar to the bullshot thing.