What exactly is meant? WHAT is limited? Sorry I'm dumb on the basics.
I'm guessing, textures and geometry/polygon/vertices? And in fact are geometry, polygons and vertices the same thing?
Basically if PS3 is bandwidth limited, or any graphics card but it seemed more appropiate here than console talk maybe, where they would think I was just bashing the PS3.
Basically what would the games look like? You would get more shading for "free" right, when you're bandwidth limited, So would it be a recognizable "look" and how so? Basically low polygon, possibly low texture, but extremely high shader effects?
What might be some examples of games with that "look" on PC or otherwise, if it is indeed a correct asumption?
I'm guessing, textures and geometry/polygon/vertices? And in fact are geometry, polygons and vertices the same thing?
Basically if PS3 is bandwidth limited, or any graphics card but it seemed more appropiate here than console talk maybe, where they would think I was just bashing the PS3.
Basically what would the games look like? You would get more shading for "free" right, when you're bandwidth limited, So would it be a recognizable "look" and how so? Basically low polygon, possibly low texture, but extremely high shader effects?
What might be some examples of games with that "look" on PC or otherwise, if it is indeed a correct asumption?