DeadlyNinja
Veteran
I'm getting kinda worried about the next generation of consoles after looking at the new video cards. This generation, average development costs are what, 10-20 million? How much will it increase the next generation?
Outside of visual advances, the games are roughly the same games as last gen (just more obnoxious and pretentious). Just bigger and more shiny. Right now, the markets are so focused on visuals that anything looks remotely shiny is hyped to high heaven. They also get a free pass when it comes to reviews. Crysis while I really did enjoy, isn't anywhere near as good or bad (there's anti-hype where people call it nothing more than a tech demo) as some would suggest. The amount of genres have shrunken drastically to appease 13-15 year olds who thinks blood and tits is what makes a good game. They sell, and publishers continue to make more of the same crap. All this because of the size of the budget required to make these games.
Look at the cool new ideas still coming from Japan. They're able to experiment because they don't have budgets that big, so they usually focus on smaller platforms like DS and PSP. The west does have a lot of great ideas, but they're usually coming from indies. The only problem with that is they get overlooked while an FPS about bald men squeezing breasts till blood comes out gets all the limelight and herald as art. I'll willing to bet Scribblenauts would be a zillion times more expensive if 5th Cell made the game on CryEngine 2. Hell, outside of Scribblenauts, I can't think of any other Western developer who tried to do anything innovative on the DS.
I have a PC and a DS, and the PC hardly gets played. Once the novelty of the visuals run out, I found myself going back to playing my DS... at home. Since modern PC and 360 share 90% of the library, I use the Xbox 360 game list to look for more modern games to play, and I see 319 shooters while the rest of the genres number in less than 50 except for racing. I end up having only 3 different genres in my PC library while my DS collection is huge. Worst of all, some of the PC games I bought I ended up really regretting it due to all the hype and glowing reviews.
I'm really worried that development costs will cause publishers to just crowd around the 5 or 6 genres that sell/pander to the lowest common denominator. Don't get me wrong, I'm not saying modern games or shooter suck, because I have around 10 shooters on my PC. I'm just worried my PC/console/handheld will have 50 games and 48 of them are shooters once development budgets reach 100 million.
Outside of visual advances, the games are roughly the same games as last gen (just more obnoxious and pretentious). Just bigger and more shiny. Right now, the markets are so focused on visuals that anything looks remotely shiny is hyped to high heaven. They also get a free pass when it comes to reviews. Crysis while I really did enjoy, isn't anywhere near as good or bad (there's anti-hype where people call it nothing more than a tech demo) as some would suggest. The amount of genres have shrunken drastically to appease 13-15 year olds who thinks blood and tits is what makes a good game. They sell, and publishers continue to make more of the same crap. All this because of the size of the budget required to make these games.
Look at the cool new ideas still coming from Japan. They're able to experiment because they don't have budgets that big, so they usually focus on smaller platforms like DS and PSP. The west does have a lot of great ideas, but they're usually coming from indies. The only problem with that is they get overlooked while an FPS about bald men squeezing breasts till blood comes out gets all the limelight and herald as art. I'll willing to bet Scribblenauts would be a zillion times more expensive if 5th Cell made the game on CryEngine 2. Hell, outside of Scribblenauts, I can't think of any other Western developer who tried to do anything innovative on the DS.
I have a PC and a DS, and the PC hardly gets played. Once the novelty of the visuals run out, I found myself going back to playing my DS... at home. Since modern PC and 360 share 90% of the library, I use the Xbox 360 game list to look for more modern games to play, and I see 319 shooters while the rest of the genres number in less than 50 except for racing. I end up having only 3 different genres in my PC library while my DS collection is huge. Worst of all, some of the PC games I bought I ended up really regretting it due to all the hype and glowing reviews.
I'm really worried that development costs will cause publishers to just crowd around the 5 or 6 genres that sell/pander to the lowest common denominator. Don't get me wrong, I'm not saying modern games or shooter suck, because I have around 10 shooters on my PC. I'm just worried my PC/console/handheld will have 50 games and 48 of them are shooters once development budgets reach 100 million.
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