Megadrive1988
Veteran
*faster clockspeed, say 500~600 Mhz
*more shader units or shader ops per clock
*more Vertex Shaders, maybe 8 instead of 6
*240~250 million transistors
I can't think too much right now, haven't had my coffee.
*more shader units or shader ops per clock
*more Vertex Shaders, maybe 8 instead of 6
*240~250 million transistors
I can't think too much right now, haven't had my coffee.