When talking about graphics, the argument semitope is putting forward appears to be "how good to screenshots of the game look?" as part of the "best graphics of the year" showcase. I think the other side is more interested in how a game looks as an overall visual package - not just screenshot-wise, but is it smooth, well-animated and keeps you involved in the overall visual experience.
Graphics != screenshots. Pushing any other case will give us lots of crappy-performing games over time
Graphics = screenshots ! fixed
screenshots was just to make a point. I think you guys are mixing things up a bit. If you show a group of gamers still pics of uncharted 2 and a gameplay vid of Dantes Inferno they won't say "oh, this one is not moving so DI has better graphics" They'd still pic UC2 based on the pics alone. Now take a 30fps game with better graphics and compare it to a 60 fps game with both in motion and you will still end up with the same result.
I understand your argument though, I think :-/