Pozer said:
1. Unrealistic PS2 hype. (cgi quality gfx etc.)
2. Lack of confidence in Sega (Saturn, 32x)
3. Lack of quality launch software and known franchises.
4. Sega lacked ca$h
5. Horrible controller.
6. Lack of advertising after launch.
7. EA
8. It couldn't/didn't do anything ps1/n64 could, minus fancier gfx.
I agree with all points but 3 and 5. The Dreamcast easily had the best launch line up in quality and quanity. I can't remember the whole line up but there were 2 AAA quality titles in soul calibre and NFL2K. I bought like 8 games at the dreamcast launch there were plenty of good titles from day one.
I personally liked the controller. The only problem was in fighting games but then the PS2,Xbox and GC controllers suck for fighting games.