Titanio said:Ja, that would definitely be one ever-present requirement, although it wouldn't surprise me totally if that was something RSX might handle (?). I think more generally they're serious about have PS3 as an "always/on connected" server and media player, even if someone is playing a game at the same time.
HD scaling is pretty computationally intensive, i dont think its something theyd want to spend RSX cycles on. The comments on 'why does the OS need a whole SPE?' just got me thinking, using one SPE for the OS AND scaling would be a good use for it, if they MUST dedicate one. The OS on the 360 takes less than 5% of one core so i would assume a dedicated SPE would have lots of free time.