one said:That's crazy, as they already said RSX has separate shaders which is it doesn't make sense without PS AND VS.
As I said myself, I know it sounds crazy and prbably is, it is just they they don't seem to mention those Vertex Shaders, as for them being separate, well in a way, even if they only have PS, it is still separate as they can not function as VS. All that is needed is for some dev to call me crazy and that is it ...