After reading that it is possible to optimize (cheat) drivers for specific benchmarks were camera always goes the same way I decided to make my own demo in UT2K3.
No I recorded it easily with demorec, but i have problems benchmarking with it.
If I use demoplay it runs in constant 25 fps. How do I enable rendering as fast as possible (something like timedemo 1 in Quake based games).
Is it possible to script FRAPS to start logging frame rate always on same frame or I have to do I manually and then average couple of runs to ger realistic numbers?
Thanks,
Zvekan
No I recorded it easily with demorec, but i have problems benchmarking with it.
If I use demoplay it runs in constant 25 fps. How do I enable rendering as fast as possible (something like timedemo 1 in Quake based games).
Is it possible to script FRAPS to start logging frame rate always on same frame or I have to do I manually and then average couple of runs to ger realistic numbers?
Thanks,
Zvekan