JF_Aidan_Pryde
Regular
Since next gen consoles have this idea of "two way" rendering, that is, work done by the GPU can be passed back to the CPU for further processing, what kind of benefits does this bring?
Put differently, what kind of problems are better solved by a SIMD CPU after having gone through the GPU?
Put differently, what kind of problems are better solved by a SIMD CPU after having gone through the GPU?