UBIsoft in potential financial trouble

Honestly I wouldn't say the numbers represent a "successful launch". It got 64K concurrent players the first week, which probably going to be the best week. Assassin's Creed Odessey had a very similar number more than 6 years ago. Dragon Age Veilguard had more concurrent players (~89K), and was not seen by EA as a success. I mean, even Dragon's Dogma 2, which again was not seen as a very successful launch by Capcom, had more than 228K concurrent players on Steam. KCD 2 had more than 256K. Maybe they really have a lot of U-play subscribers playing, but I think with all these it probably can only be qualified as an "OK launch".
 
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At the moment there is no verifiable data to support claims of "wokeisms" as a meaningful source of financial trouble for Ubisoft. The data we do have points to late releases, poor quality software, DRM, and generally bad execution.

Want to have an argument about woke? Post it on Twitter/X.
 
Honestly I wouldn't say the numbers represent a "successful launch". It got 64K concurrent players the first week
As our only reference, Odyssey sold 10 million units. It depends what one counts as successful. Few games sell that many, so that would be a success in terms of sales, but maybe not in terms of recuperating a huge investment. Perhaps Ubi spent larger thinking a proportional return and will be disappointed?

I'm not sure what people expect in terms of games sales numbers these days. Seems a notable degree of inflation in expectations to coincide with the inflation of development costs.
 
As our only reference, Odyssey sold 10 million units. It depends what one counts as successful. Few games sell that many, so that would be a success in terms of sales, but maybe not in terms of recuperating a huge investment. Perhaps Ubi spent larger thinking a proportional return and will be disappointed?

I'm not sure what people expect in terms of games sales numbers these days. Seems a notable degree of inflation in expectations to coincide with the inflation of development costs.

I don't doubt this game will sell a lot of copies, but I was talking specifically about the launch. I don't know how many people playing AC games for very long, but I logged more than 90 hours on AC Odessey so they are not short games, and they do have the potential of long tail sales.

If we look at the concurrent players chart of AC Odessey over its history ( https://steamdb.info/app/812140/charts/#max ), it retained around 50% of players for about 3 months and then went into around 25% afterwards except a few free-to-play weekends. Concurrent players do not mean new sales, but they are related and especially so if a game is short. Since AC Odessey is a long game, I'd suspect the actual sales probably drop a bit more than 25% afterwards.

So to be better understand how the game will perform I guess we'll have to wait for a few more weeks and see how the player count drops. If it looks similar to (or better than) AC Odessey then I guess it's safe to assume that this could sold for around the same amount (or better) over its lifetime.
 
i think i'm going to buy it today, and t i've read Ubisoft is planning an update to get RT reflections in the balanced mode, and may switch to PSSR. I don't know if i'll resist waiting for the update.
 
I don't doubt this game will sell a lot of copies, but I was talking specifically about the launch. I don't know how many people playing AC games for very long, but I logged more than 90 hours on AC Odessey so they are not short games, and they do have the potential of long tail sales.

If we look at the concurrent players chart of AC Odessey over its history ( https://steamdb.info/app/812140/charts/#max ), it retained around 50% of players for about 3 months and then went into around 25% afterwards except a few free-to-play weekends. Concurrent players do not mean new sales, but they are related and especially so if a game is short. Since AC Odessey is a long game, I'd suspect the actual sales probably drop a bit more than 25% afterwards.

So to be better understand how the game will perform I guess we'll have to wait for a few more weeks and see how the player count drops. If it looks similar to (or better than) AC Odessey then I guess it's safe to assume that this could sold for around the same amount (or better) over its lifetime.

But that would only indicate popularity on Steam which we can't assume is representative.

If you look at Steam stats you'd think popularity wise both Rainbow Six Siege and Apex Legends are more popular than Call of Duty.
 
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