Turning point(s) in Console history!

Sonic said:
That's not the point he's trying to make. I'm sure if SEGA made the right moves during the time of the coming 32bit generation it would still be in the console manufacturing business today and be quite successful at that. The problem was never Sony concerning SEGA's failure when it ocmes to the Saturn, it was SEGA's and SEGA's only. If SEGA made right business decisions it wouldn't be in such a bad position in the industry as it is today.

I think the point jvd is trying to make is that the market tends to go in so many different direction sand the consumers making the purchasing decisions are so fickle that they cannot stick with one brand for long. This might be what he's trying to say, that's what I got from it. jvd, what did you mean?

basicly , sega didn't see the shift to 3d till to late thats why it wasn't a good 3d performer. Then sony became the it thing ... it was so the it thing that even the prehype for a year could kill the dreamcast . Which sega made all the right moves with.
 
off-topic: what was Nintendo doing before videogames?

They were doing Love Motel and some other odd business just prior to videogames. Yamauchi was already in charged, he was still young though, in his 20s or 30s I think. Definitely a turning point to enter videogames market, when you are doing Love Motel.
 
ERP said:
Ty said:
Turning points? When Atari turned down Nintendo (or so the story goes).

I know people who claim to have been in that meeting :)

huh? i'm interested in this.. care to speculate-elaborate?

u know what i was thinking, we already have History of Cinema at university, i really think one day we will have History of Videogames, or at least History of Computer Entertainment.. i'm serious...
 
A couple of years ago in Japan, I met with a friend of a friend who happened to have been in the meeting where Atari met with Nintendo, the result of which was that they turned down the NES.

The decision was based largely on engineering grounds, Atari felt they had better hardware (and they were right). Obviously hindsight is 20/20.

I know of people at publishers who turned down Tetris and in a different case the home version of Mortal Combat, because they thought they wouldn't sell.

These types of decisions happen all the time, the judgements are made with the facts available at the time, history can make even the most intelligent decisions look dumb.
 
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