patroclus02
Newcomer
As I read, Xeon can do 48 ALU ops (one per shader??), and that means 5 float ops and 2 madd.
Is estimated, though, that RSX can do 52 GPU ALU ops. Why? If it only has 8 vertex shaders and 16 pixel shaders?
Is estimated, though, that RSX can do 52 GPU ALU ops. Why? If it only has 8 vertex shaders and 16 pixel shaders?