I think realism should be strived for simply because it's a difficult goal. Once each and every game has the option of having that realism, then it'll simply be a design choice (rather than technical limitation) as to whether or not that should be the look of the game.
People like to point at Sin City and say how much cooler that is than your regular 'real'-looking movie. People say how reality is boring and uninteresting. But if every single movie ever made were simply hand-drawn animation or some CG-stylized look, then you'd better believe that people would be craving for a movie that had real looking people, environments, etc.
People like to point at Sin City and say how much cooler that is than your regular 'real'-looking movie. People say how reality is boring and uninteresting. But if every single movie ever made were simply hand-drawn animation or some CG-stylized look, then you'd better believe that people would be craving for a movie that had real looking people, environments, etc.