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I don't remember Sony ever saying that.
Same here, this sounds like bullshit. They probably had a PR dude in the interview, they are renowned for spouting rubbish.
I don't remember Sony ever saying that.
Great to hear 1080p on PS4 and potential to be 1080p for X1.
What's interesting is they think both systems will be 1080p in the long run. If any dev can do it, they can.
I would never call PS4 version of WD a lastgen game. It is a very pretty and large game, with visuals and city simulation that is very advanced.
Ubi created that game to work on 6 platforms, 5 of them being present on launch. Of course they were not able to focus on nextgen only assets and visuals. But they did a great job.
Same here, this sounds like bullshit. They probably had a PR dude in the interview, they are renowned for spouting rubbish.
Not with the same asset/simulation quality [except if they decide to gimp the PS4 version and bring that version down to Xbone level].
Yea see its weird that you say that seeing as we havent really seen one game as of yet released on both consoles that had any difference in poly count or texture resolution.
Its like if a game hits parity on both systems it is automatically because they gimped the Ps4 version. The Xbox One will most likely be 900p if they do get it to 1080p it will be from optimizing the hell out of it. If they do share equal frame buffers than you might see things like Depth of field or SSAO cut down slightly on the X1. You have to remember that most devs have stated that the bottleneck on both systems is the Cpu. If the cpu is bottlenecked or lacking in performance you will never get peak performance from your gpu. How about we just wait and see what the game looks like on both systems before we start calling out they gimped the Ps4 version.
Ubisoft don't care. It's one of their fastest selling titles ever. Consumers pre-ordered and purchased it based on older videos and bullshots and they made a ton of money from the scam. The average consumer doesn't protest with their wallet, and forum warriors don't mean shit.
I just started downloading the Witcher 2 Enhanced Edition yesterday on steam. I noticed it was available for Linux now so I thought I'd give it a go. In preparation for number 3.
IGN said:The map of the island of Ard Skellig is said to be 64 kilometres squared, and is just one of the areas you'll be exploring in the game. While we've yet to get confirmation whether or not the landmass has been modified since this map was created, if it's remained similar in terms of mass then the finished product could be massive. With Novigrad and No Man's Land also confirmed as areas you'll traverse, it's probably a good idea to pack your hiking boots.