Hi,i have hear some rumors about the possibilities of the X360 System.
There are interesting functions,like unfied shader,multithreading,the Gpu
can adress an use the L2-cache of the CPU and from other side the
Cpu with around 100Gflops with his VMX-Unit can calculate vertexshader
operations.If this true,i have a nice idea,that the CPU and VMX-Units's
are calculate in an example 25 million polygons/s(i dont know how much
Gflops i need),an then we have more room for pixel and shader functions,
it means that i use the full power of the ATI gpu for graphiceffects,not for
geometry.Is that possible??
There are interesting functions,like unfied shader,multithreading,the Gpu
can adress an use the L2-cache of the CPU and from other side the
Cpu with around 100Gflops with his VMX-Unit can calculate vertexshader
operations.If this true,i have a nice idea,that the CPU and VMX-Units's
are calculate in an example 25 million polygons/s(i dont know how much
Gflops i need),an then we have more room for pixel and shader functions,
it means that i use the full power of the ATI gpu for graphiceffects,not for
geometry.Is that possible??