Patch 1.1 is liveI am so looking forward to this. I was hoping to dive in this week but they postponed the patch which fixes the tiny, tiny font.
https://www.resetera.com/threads/th...options-foliage-lod-fix-for-xbox-more.154020/
Patch 1.1 is liveI am so looking forward to this. I was hoping to dive in this week but they postponed the patch which fixes the tiny, tiny font.
I did the side quests for a while, then I decided to beeline it to the finish. Luckily the game isn't that long. But I get why you'd feel that way.This game isn't really grabbing me. I thought I was going to love this because Obsidian and New Vags, but after I got to the Groundbreaker I just stopped playing.
I will probably end up loving it on my 2nd try. Same thing happened with Dishonored and Prey.I did the side quests for a while, then I decided to beeline it to the finish. Luckily the game isn't that long. But I get why you'd feel that way.
Some of the things i found funny, like the STDs and stuff. The dialog can be funny as well. But the combat is pretty boring and fairly simplistic.
I feel like they missed a trick with the first science gun you can get,But the combat is pretty boring and fairly simplistic.
That would have been hilariousI feel like they missed a trick with the first science gun you can get,the shrink ray. It would have been hilarious if you could, with TTD location hits, shrink specific body parts and have enemies react accordingly.
I feel like they missed a trick with the first science gun you can get,the shrink ray. It would have been hilarious if you could, with TTD location hits, shrink specific body parts and have enemies react accordingly.
Finished the main story and per the save about 17hours total. Character was maxed out but I certainly didn't finish every side quest.
I did fast travel a decent amount once I had explored an area already. It's not fun just walking around although you miss out of some good conversation between the squads.
Overall, I enjoyed it a good amount and for me, it was the right amount of length. Still would like the legacy RPG baggage to be resolved in the sequel somehow.
Inventory is terrible and a huge chore. Comparing weapons to what you have equipped is a pain, and as weapon damage changes with certain skills, it’s not clear what damage you’ll do with a weapon vs how your allies will fare. There’s a toggle in the options to switch between showing base damage vs actual damage, but neither may be accurate for your allies.
The voice acting was pretty good to great, and some of the descriptions were hilarious. It felt polished, if not perfect.
This is definitely an Obsidian thing. let's make the inventory too small, put too much in it and make it difficult to manage. I don't mind managing an inventory in games but I don't want to micromanage it.I’m 20hrs in and haven’t finished. I blame the inventory.
whats difficult about the inventory ?